Posts Tagged ‘interactive’

Sharing Transformation_Carrito Cultural_Graz

Exhibition Cittadellarte.Sharing Transformation  / Kunsthaus Graz (29.09.2012.-20.01.2013)

As a part of the ephemeral City-of-Art, in which participation/collaboration has been redefined, project Carrito Cultural has been invited to ‘translate’ cultural development strategies for the River Medellin into local context of Graz. Social significance of collective and local knowledge represented starting point in building ‘production’ area of the imaginary city, involving local bike-enthusiasts REBIKEL and citizens of Graz. Another cultural activation vehicle has been developed from abandoned bikes founded at the streets of Graz and activated through the set of actions, spanning from public salsa classes till small reparations of the visitor’s bikes.

Publication / Book of Transformation 

Photos > Universalmuseum Joanneum (Nicolas Lackner), Camila Velez

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04 2013

Objective Dialogues

Wasteland Twinning Forum , ZK/U, Berlin-Moabit, 21-23.09. 2012

The Anxious Prop collective has been invited to join Wasteland Twinning Forum in order to build another version of the Y-table that facilitate the generation of collective knowledge. Research vehicle called Objective Dialogues served as analytical station, proposing diverse methods for investigation of the wasteland-objects submitted from seven different sites. The table was equipped with 3d scanner and 3 stations (digital scale, measuring tools, magnifying glass), attached to the classification shelf, allowing pairs of investigators to build narratives around chosen object. The whole process concluded by recording a short summary and bringing generated sheet of information back to the cabinet, permitting other participants of the forum to read and reinterpret presented data.

Photos > R.Taylor, S.Kalika, J.Wunderling

17

04 2013

Dia de Playita_Carrito Cultural_Medellín

Medellín, 29.07.2012, in collaboration with El Puente_Lab and Deúniti

As a part of tactical-urbanism strategy along the River Medellín, driven by alternative cultural infrastructure Carrito Cultural, action Dia de Playita invited local artists, homeless people living at the location and the random citizens into day-long creative-occupation of the space outside the master-plan. In the unusual setup of no-man’s-land (river sedimentation), innovative participation models took place in order to re-communicate inaccessibility, pollution and invisibility of the city’s main axis.

photos> Sebastián Ochoa Giraldo

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04 2013

PUF Remix_Carrito Cultural-Dia de Playita_video

Medellin, Colombia, Aug. 2012, in collaboration with El Puente_Lab

Cultural activation of the Medellín River has been under agenda of the project Carrito Cultural (mobile cultural infrastructure), exploring potential of tactical interventions at particular spots in order to change citizen’s perceptions of the abandoned and hardly accessible area right in the middle of the vibrant metropolis. By inviting street-artist collective Deúniti to paint large-scale mural at the one of the river sedimentations, atmosphere of the conventional city-beach has been staged, involving homeless people that live at the location and inviting random citizens that use the river occasionally for the bike-based recreation. After capturing this unusual situation, local percussion collective Alibombo has borrowed us sound background produced at the car’s cemetery.

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10 2012

Collective offline-hub

Tempelhof Airport, Berlin, 23.06. 2012

On the occasion of the exhibition The World Is Not Fair, AXP collective was invited to intervene in the pavilion of Institut für Raumexperimente under the title Translation Acts. For that purpose site-specific installation has been built, offering possibility of collective writing on pirate-box driven Etherpad Lite. Participants had chance to write a collective poem, to develop color based pattern and to do the mash-up from the given texts.

Programing > Philipp Bosch /   Photos > Sabine Schulz Blank

21

07 2012

Carrito Cultural

Mobile cultural infrastructure at the River Medellín, Medellín, Oct/Nov. 2011

In collaboration with El Puente Lab, platform for artistic and cultural production, Carrito Cultural has been developed as a mobile toolbox for the set of interventions along the river. It offers diverse spatial and programatic scenarios, which have aim to transform periphery character of the river through cultural inclusion. This bastardized vehicle serve both as receiver and emitter of location-based data and uses open-source mapping to visualize new cultural geographies.

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02 2012

PUF at Lo Doy Porque Quiero (I give because I want)

November 2011, Calle9, Medellin (Colombia)

Lecture > Tiny Empowerments_Berlin case

Art interventions in the public space became important part of the urban communications. In the city of Berlin, cultural developments that contrast “creative industries” generate plenty of alternative spaces and micro-entrepreneurs with social responsibility. Beside the administrative curtain, cultural funds and patrons, those networks are establishing new labour forms empowered by information and communication technologies.

After introducing some case studies from Berlin as a sort of inspiration, together with the short movie Pequeños Empoderamientos (Tiny Empowerments), open discussion about situation in Medellin took place together with local artists and activists.

21

12 2011

PUF Remix_Making Visible_video

August 2011, video director & editing Julia Kloiber

Making-visible is a prerequisite for collective knowledge – and each mode of production makes their own, be it through visual or other channels. AXP C4 aims to question the differences and similarities between science and the plastic arts in terms of making-visible. In a playful examination of the scientific format of the conference, work and interventions are seen through open debates about science, art and architectural production. In itself a specific format of making-visible, the video at the same time documents what happened on occasion of C4 and shapes the retrospective perception of the event.

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12 2011

Reviewing Making-Visible

The Anxious Prop Case 4, Reviewing Making-Visible, Stattbad Wedding , 30.03.2011, Berlin

Case 4 was collective effort to examine differences and similarities between science and plastic arts in terms of making-visible. By deconstructing scientific format of the conference, interdisciplinary team generated simultaneous discussions and presented new issue of feuilleton. Site-specific intervention in the sloped pool underlined sectional quality of location and created debates around customized bar-tables. This circular arena with void centre served as spatial model in which real-time conversations where recorded by rotating mobile with microphone at the end. Randomly selected thoughts of participants where re-appropriated and printed in the new visual language.

Photos : Lola Meyer, Daniel Fernándezpascual

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04 2011

Belgrade Metro

2010. “Belgrade Metro”. Group Exhibition Involving , Interactive installation, Zitomlin Belgrade. Serbia. 25-29.May

Imaginary Belgrade metro network in the manner of offline  participation of visitors. Seen as a collective mental map, this interactive diagram shows subjective perceptions and political attitude towards the highly discussed topic.

Commissioned by Mikser Festival

23

11 2010

Flip Coin Game_Munich

Installation and interactive game / Customized Reality_Postgarage Munich_19.11.2009. / Concept TTT by Luis Berrios Negron

The Turtle Two (TTT) served as collaboration infrastructure for artists to conceptualize, produce and exhibit art-work in compressed time-frame of 12 hours. Idea of Urban Customization and city as a generator of lifestyles has been brought to diverse group of creative practitioners to deal with.

Flip-Coin Game is both installation and game questioning our pre-designed mobility in urban arena (transportation system network) and giving possibility to visitors to customize given space through familiar coin-game.

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11 2010

The Anxious Prop

The Anxious Prop Collective explores performative dimension of object in contemporary cultural field. Using digital fabrication as an interface rather then a conventional tool for model-making, group of creative practitioners generates new knowledge processes blending conceptual model, prototype and entire exhibition space into theatrical experience.

22

11 2010

CTC_exhibition at Platoon

Cracking The City [CTC] at Platoon + Seed Bombs workshop, June 2009, Berlin

…The most important actors in the process of “cracking” come from domain of subculture. They possess different tactics developed as answers to urban uncertainty and the established social order. Hence, subculture is understood beyond definitions which describe it as opposition to dominant culture and commercially provided lifestyles. Subculture activities and actors are rather seen through the lens of their innovative character, unbound spaces they utilize and unconventional urban techniques they employ…

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11 2010